||When compiling a list of places one would rather not visit, the mind of Tim Burton might well make that lineup. Burton has made, or envisioned, some rather bizarre places and taken movie-goers on fantastic rides. To think his treatment of Alice in Wonderland would be more commonplace would be erroneous...Nothing could be stranger, or darker, than American McGee's Alice, but the game that has released to bank on a multi-media blitz with the movie is not the story or world Lewis Carroll wrote about...Alice, it should be noted, is not one of the five playable characters in this game. Instead, players get to use the Rabbit and Dormouse, the March Hare, the Cheshire Cat and the Mad Hatter. Each character has different abilities and switching between characters is as easy as hitting the C button. For example, the White Rabbit -- who coincidentally swings an oversized pocket watch in combat -- can freeze time. This comes in handy early on as he, the Dormouse and Alice try to navigate a maze that has a nasty root-based creature that will harangue the trio and block the path through the maze. The solution to this mini-puzzle is rather easy. Get the creature to pop up at the end furthest from the exiting path, use the point to illuminate the creature (in this case, it has a blue light cast over it), then hit the Z button on the nunchuck and rotated the Wii-mote in a clockwise way. That action freezes time, allowing the trio to move through to the exit without too much damage. Players can jump between unlocked characters by hitting the C button, and the game also feature cooperative play, and a second player can jump in during the actual game play by hitting the 1 button and enabling the 2-player mode...Alice in Wonderland is not a deep game and is slightly off-kilter from the beloved children's story, but while the game is rather ordinary in many regards, it is still slightly entertaining, if only because the environments are done well...Graphically this game scores well, and though the overall gameplay is nothing that has not been experienced before, the game still has a nice rhythm to it. It is what it is -- a game adaptation of a movie, slightly offbeat, but accessible.