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Author:  Michael Dawson
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Beginning C++ Through Game Programming Dawson, Michael 1 of 1
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Learn more about Beginning C++ Through Game Programming:

Format: Paperback
ISBN-10: 1435457420
ISBN-13: 9781435457423
Sku: 214956588
Publish Date: 10/13/2010
Dimensions:  (in Inches) 8.75H x 7.25L x 1.25T
Pages:  410
Edition Number:  3
See more in Programming / Games
 
BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they''ve learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances.
From the Publisher:
Describes the basics of computer game programming with C, covering such topics as variables, loops, arrays, references, pointers, and polymorphism.

Product Attributes

Product attributeBook Format:   Paperback
Product attributeEdition:   0003
Product attributeNumber of Pages:   0410
Product attributePublisher:   Course Technology
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