Beginning C++ Through Game Programming (Paperback) - Dawson, Michael

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Product Overview

BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they''ve learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances.

Specifications

Publisher Course Technology Ptr
Mfg Part# 9781435457423
SKU 214956588
Format Paperback
ISBN10 1435457420
Release Date 10/13/2010
Physical
Dimensions (in Inches) 8.75H x 7.25L x 1.25T
From the Publisher
Editors Note Describes the basics of computer game programming with C, covering such topics as variables, loops, arrays, references, pointers, and polymorphism.
Product Attributes
Book Format Paperback
Edition 0003
Number of Pages 0410
Publisher Course Technology
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