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Beginning XNA 2.0 Game Programming : From Novice to Professional (Paperback)

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Great book for those looking to start game develop

by Justin on 6/8/2008

This is a great book for those looking to start game development for PC and/or XBox 360. It covers all the topics required to create a decent game, leaving you with plenty of ideas as to where to go next to enhance your game(s). <br /><br /> The book does not cover all topics in-depth, nor from an advanced perspective. It does not claim to do such anyways, but just a heads-up if you're looking for something in-depth, and of expert-level. <br /><br /> I would recommend this book only if you already have a fair knowledge of the C# programming language, as they jump directly into using things like Generics, Iterators, and Class Inheritance. <br /><br /> Also, if you plan on developing for the XBox 360, be prepared to cough up $50 per 3 months, or $100 per year for an XNA Developer License...This is a royalty that MicroSoft enforces, not the creators of this book.

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Product Overview

Beginning XNA Game Programming" teaches the basics of C# 2005 programming. The texts fast-paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time.

Specifications

Publisher Springer Verlag
Mfg Part# 9781590599242
SKU 205559119
Format Paperback
ISBN10 1590599241
Release Date 4/28/2008
Product Attributes
Book Format Paperback
Number of Pages 0429
Publisher Apress

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Great book for those looking to start game develop by Justin on Jun 08, 2008

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