|Brunswick Pro Bowling is a bowling simulation game for Xbox 360 that utilizes the motion capture and control capabilities of the Xbox 360 Kinect motion control system. The result is addictive gameplay that is both realistic and entertaining for the whole family, with the extreme sensitivity of the Xbox 360 Kinect allowing players to roll their ball virtually any way that they could do so in a real bowling alley. Additional features include: detailed environments filled with interesting characters, multiple mode settings, character customization and even bumpers for kids, or others needing help staying out of the gutter.
Introducing an Entirely New Way to Bowl - Brunswick Pro Bowling is the only game to feature a realistic and authentic bowling experience while showcasing jaw-dropping ball and pin physics. Utilizing the Xbox 360 Kinect motion control sensor, players can roll the ball wherever they want it to go, changing their initial orientation in the lane when they need to, throwing the ball as hard or as soft as they want to and even adding spin to the ball. You can also customize your bowler with genuine Brunswick equipment from bowling balls, shoes, and clothing. So, whether you're a casual player or a bowling fanatic, strap on the wrist guard and roll on accurate oil patterns, earn tons of trophies, and unlock hidden items on your way to winning the world championship, because you are up next in the ultimate bowling challenge that is fun and provides hours of entertainment suitable for the whole family.
The Kinect Sensor - Previously known as Project Natal, the Xbox 360 Kinect sensor allows you can experience gaming like never before. Easy to use and fun for everyone, the Kinect sensor utilizes revolutionary full-body tracking to put you in the center of the fun. This amazing new technology allows the sensor to recognize your body and mirror your movements in the game, in essence making you the controller. The sensor is compatible with every Xbox 360, features a color VGA motion camera (640x480 pixel resolution @30FPS), a depth camera (640x480 pixel resolution @30FPS) and an array of 4 microphones supporting single speaker voice recognition.