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C++ for Game Programmers Dickheiser, Michael J. 1 of 1
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FORMAT: Paperback
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Learn more about C++ for Game Programmers:

Format: Paperback
ISBN-10: 1584504528
ISBN-13: 9781584504528
Sku: 202633318
Publish Date: 10/20/2006
Dimensions:  (in Inches) 9H x 7.25L x 1T
Pages:  480
Edition Number:  2
Age Range:  NA
C++ for Game Programmers, Second Edition is a completely updated and expanded edition of this best-selling reference. Written for experienced C++ programmers entering the game industry and seasoned game programmers looking for ways to improve their skills, this book teaches how to use C++ efficiently for game development. The book covers essential areas of C++ that are critical to developing peak performing games with solid memory management. It explains how to use the STL, particularly as it relates to specific consoles, and this new edition includes three completely new chapters on scripting languages, advanced serialization, and advanced memory management. The techniques presented apply to all aspects of game programming including graphics, physics, AI. This is an essential resource that every game developer should have!

Product Attributes

Product attributeBook Format:   Paperback
Product attributeEdition:   0002
Product attributeNumber of Pages:   0480
Product attributePublisher:   Charles River Media
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