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Mfg Part#: 00102
Sku: 210441367
UPC: 897021001020
UPC 14: 00897021001020
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Plaable in both real-time and turn-based modes or head-to-head via TCP/IP, PBEM or hotseat, hundreds of destructible battlefields from windswept deserts to thriving cities accuratel reflect the horrors of war. : Between pitched firefights, guerrilla strikes and nighttime operations, a semi-dnamic campaign guarantees an electrifing experience ever time : Full simulation of advanced technologies : Night combat complete with night vision devices : Over a hundred different terrain tpes including dozens of different buildings stles : Detailed, stor driven, semi-dnamic campaign as told from the NATO perspective : Map sizes as tin as 224mx224m up to a massive 16 square kilometers
Features
Video Features Between pitched firefights, guerrilla strikes and nighttime operations, a semi-dnamic campaign guarantees an electrifing experience ever time
Video Features Between pitched firefights, guerrilla strikes and nighttime operations, a semi-dynamic campaign guarantees an electrifying experience every time
Video Features Detailed, stor driven, semi-dnamic campaign as told from the NATO perspective
Video Features Detailed, story driven, semi-dynamic campaign as told from the NATO perspective
Video Features Full simulation of advanced technologies
Video Features Map sizes as tin as 224mx224m up to a massive 16 square kilometers
Video Features Map sizes as tiny as 224mx224m up to a massive 16 square kilometers
Video Features Night combat complete with night vision devices
Video Features Over a hundred different terrain tpes including dozens of different buildings stles
Video Features Over a hundred different terrain types including dozens of different buildings styles
Video Features Plaable in both real-time and turn-based modes or head-to-head via TCP/IP, PBEM or hotseat, hundreds of destructible battlefields from windswept deserts to thriving cities accuratel reflect the horrors of war.
Video Features Playable in both real-time and turn-based modes or head-to-head via TCP/IP, PBEM or hotseat, hundreds of destructible battlefields from windswept deserts to thriving cities accurately reflect the horrors of war.
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