Dark Void's unique combination of in-air and on-ground combat creates a thrilling new gameplay dynamic to the third-person shooter experience. Taking 3D action to a whole new level, Dark Void's vertical combat system allows players to dangle from thousand foot drops as they take cover and drop enemies from above and below, bringing a whole new sense of vulnerability and thrill to the player. Defying gravity in vertical combat is only half the battle as, over time, Will is upgraded to a powerful rocket pack which allows for fierce in-air combat as gamers are able to fly through the void at unparallel speeds shooting down anything that gets in their path. Blasting away at massive bosses has never been this much fun as Dark Void offers a unique grip system made up of a variety of grip-based mini-games including skyjacking UFOs mid-flight.
Dark Void for the XBox 360 Review
By: Matt Paprocki Blogcritics.org Reviews
Published on: 1/25/2010 8:15 PM
|Dark Void nearly had an excuse for its stubborn, deficient adversaries. In the late 1930s, it would have been impressive to have fully walking bi-pedal robot soldiers, especially since they haven’t been invented here in 2010. Missing some form of artificial intelligence would seem like an adequate trade-off with the complete lack of computing power, but as the story goes, these are aliens; aliens with all the common sense of droid army in the Star Wars prequels… which means none. Much of Dark Void’s narrative is confusing, mostly because the early portion of the game fails to distinguish what is normal. Protagonist Will takes to battling these brightly colored metal machines quite well, especially for someone who should have never seen a computer, let alone a robot....read the full review|