||With the fall of the year, gamers around the world have been spoilt with some fantastic blockbuster hits. Most of these have been from sequels, outside of a few select games that came from seasoned game developers, that automatically get granted the hype and recognition a fresh IP needs to survive. When Darksiders became available for review I wearily took up the task, after all, Vigil Games have no history of outstanding games and I had seen very little of Darksiders outside of the advertising push on a select number of websites. Don't make the same mistake, Darksiders deserves your attention...Jumping right into the deep end I select the 'apocalyptic' difficult setting and submerge myself into hours of extensive action adventure. Following the heavily used formula found in similar games I am immediately thrown in with full strength, allowed to rip apart the enemies before me until an unfortunate incident strips me of my full strength. The introduction to the game is not the strongest, as whilst the combat is fast, the presentation is stellar and the story is certainly engaging -- you get the impression that Darksiders is simply a mindless hack 'em up when it very much is not. The game's beauty becomes apparent upon being stripped of your full abilities that you journey to restore, along with many additional ones...The presentation of Darksiders holds up to the rest of the game, along with competing titles. There is certain design flair to be found throughout the game, with some beautiful environments and fantastic animations being the highlights. The most impressive aspect of the presentation is simply the flawlessness of it all. Everything from the models, to the environments, to the menus and user interface, is all of great quality and extremely fitting of the games theme. The audio once again is equally fantastic, with impressive voice work in particular for all characters. This goes hand-in-hand with the level of polish the game holds, giving a feeling that the developers were not rushing the product out of the door and instead spent time and attention to do it right from the start...How shocked I was to find that the more hours I spent investing into Darksiders, the more rewarding it felt. Darksiders feels like a breath of fresh air, a step in the right direction and a reinvention of formulas that are sorely missed when used at this level of quality. If this is the first offering of Vigil Games, I highly anticipate their next and keep my fingers crossed for a sequel. Now all that is left is to hope that Darksiders achieves the sales it deserves, and does not suffer a silent death aside the ever loud sequel sales.