Hikaru No Go 10 (Paperback)
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|Hikaru Shindo finds an old bloodstained Go board possessed by the ghost of an ancient Go master. In one fateful moment, Sai becomes a part of Hikarus consciousness, and together they make an unstoppable Go-playing team.|
From the Publisher:
Hikaru Shindo, a pretty normal Japanese sixth-grader, finds an old, bloodstained Go board in his grandfather's attic, and soon he discovers that Fujiwara-no-Sai, the ghost of an ancient Go master, is trapped inside the board, but when Sai becomes a part of Hikaru's consciousness, together they make an unstoppable Go-playing team.