iPhone & iPad Game Development for Dummies (Paperback) - Goldstein, Neal/ Buttfield-addison, Paris/ Manning, Jon

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Product Overview

"Build an actual game from start to finish; recognize what makes a good game for Apple''s mobile devices; use Objective-C, Cocoa, OpenGL ES 2.0, and other iOS programming tools; connect your app to Facebook, get it into the App Store, and market it"--Cover.

Specifications

Publisher John Wiley & Sons Inc
Mfg Part# 9780470599105
SKU 212702694
Format Paperback
ISBN10 0470599103
Release Date 11/1/2010
Physical
Dimensions (in Inches) 9.5H x 7.5L x 1T
From the Publisher
Editors Note Here's the scoop on building and marketing great games for the iPhone! |The iPhone is the hottest techno-gadget on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone game and how to get it into the App Store.| |Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going.| |* | |* Games for the iPhone are among the hottest apps in Apple's App Store| |* Learn to build two game applications – from beginning to end| |* Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox| |* Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps| |* Explains how to market your game through the App Store| |* | |iPhone Game Development For Dummies can start you on a fun hobby or a lucrative career.
Product Attributes
eBooks Kobo
Book Format Paperback
Number of Pages 0484
Publisher For Dummies

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