|George Chapman is one step closer to becoming a maker--someone destined to carve life into metal and stone. As he struggles to find the strength within to face the choice he has made, George is determined to use his power for good.|
From the Publisher:
Having upset the balance between the warring statues of London, twelve-year-old George is confronted with new challenges as he tries to free his captured friends Edie and The Gunner from the formidable Walker and deal with the three strange veins of marble, bronze, and stone that have begun to grow out of his hand. Reprint.
"Fast-paced, serious and gruffly tender." 4/15/2008