Ships from/sold by Buy.com
See All Buying Options
advertisement

Learning Processing A Beginner's Guide to Programming Images, Animation, and Interaction (Paperback)

Author:  Daniel Shiffman
Earn Super Points: Write a Review
Sorry, this selection is currently unavailable.
Learning Processing Shiffman, Daniel                         1 of 1
$53.95
$53.36  + Free Shipping
EARN 54 RAKUTEN SUPER POINTS™ Super Points
What are Rakuten Super Points™?
Get rewarded when you shop! Earn 1 point per dollar spent. That's like getting cash back on every purchase. Easy to see matured points in checkout. Use points just like cash.
Learn More
FORMAT: Paperback
CONDITION:  Brand New
TEMPORARILY SOLD OUT.:
More inventory may be available. Place your order today and be one of the first to receive this product when it arrives!
Alert me when this item is in stock.
3 New
from
$50.86
See all sellers
45 day return policy
Share
 
Description
More Buying Options
 

Learn more about Learning Processing:

Format: Paperback
ISBN-10: 0123736021
ISBN-13: 9780123736024
Sku: 207943634
Publish Date: 3/1/2009
Dimensions:  (in Inches) 9H x 7.5L x 1.25T
Pages:  453
Age Range:  NA
See more in Computer Graphics
 
An introduction to computer programming within a visual environment for graphic artists combines step-by-step instruction in the open-source Processing programming language, hands-on exercises, and sample code in a series of lessons on how to program live video, animated images, and interactive sound and 3D graphics. Original. (Intermediate) *Author: Shiffman, Daniel *Series Title: Morgan Kaufmann Series in Computer Graphics *Subtitle: A Beginners Guide to Programming Images, Animation, and Interaction *Publication Date: 2008/08/19 *Number of Pages: 453 *Binding Type: Paperback *Language: English *Depth: 1.25 *Width: 7.50 *Height: 9.00
From the Publisher:
An introduction to computer programming within a visual environment for graphic artists combines step-by-step instruction in the open-source Processing programming language, hands-on exercises, and sample code in a series of lessons on how to program live video, animated images, and interactive sound and 3D graphics. Original. (Intermediate)This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization.

A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques.

Within these pages, ITP (Tisch School of the Arts, New York University) professor Daniel Shiffman demonstrates the fundamentals of programming that will expand your understanding of what is possible in the world of computer graphics. By travelling beyond the confines of proprietary software, you will be empowered to create your own custom design tools.

* A friendly start-up guide to Processing, the visual artist's free, open-source alternative to expensive software and daunting programming languages.

* No previous experience required--this book is for the true programming beginner!

* Step-by-step examples, thorough explanations, hands-on exercises, and simple code samples support your learning curve. Source code and supplemental tutorials are also available through an online companion site.

Product Attributes

Product attributeeBooks:   Kobo
Product attributeBook Format:   Paperback
Product attributeNumber of Pages:   0453
Product attributePublisher:   Morgan Kaufmann Publishers
Advertisement Bottom