Multi-threaded Game Engine Design (Paperback)
| Author: Jonathan S. Harbour |
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| Format: | Paperback |
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Product Details:
Format: Paperback
Publisher: Course Technology Ptr
ISBN-10: 1435454170
ISBN-13: 9781435454170
Sku: 213648544
Publish Date: 8/11/2010
Dimensions:
(in Inches) 9H x 7.25L x 1.5T
Pages:
592
See more in Programming / Games
| MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show you how to apply cutting edge techniques to your programming skill set. |

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