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Author:  Mat Buckland
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Programming Game AI By Example Buckland, Mat 1 of 1
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FORMAT: Paperback
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Learn more about Programming Game AI By Example:

Format: Paperback
ISBN-10: 1556220782
ISBN-13: 9781556220784
Sku: 36313253
Publish Date: 11/1/2004
Dimensions:  (in Inches) 9H x 6.5L x 1T
Pages:  495
Age Range:  NA
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This book describes in detail many of the AI techniques used in modern computer games, explicitly shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.
From the Publisher:
Provides an introduction to AI game techniques used in game programming.

Product Attributes

Product attributeBook Format:   Paperback
Product attributeNumber of Pages:   0495
Product attributePublisher:   Jones & Bartlett Publishers
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