Resident Evil: Damnation improves upon the first Resident Evil CG movie, Degeneration, by leaps and bounds! Not only did Capcom tweak the appearances of the characters (and for the better!) when in comparison to the last movie, they also took many demands of the fans to heart. A good part of the appeal of the Resident Evil franchise is its trademark monsters, in which case this feature film does not fail to resurrect some of the most notorious creatures from the more classic games of the series. That does not go to say that they have done away with the new, either. With an interesting blending of creatures, Damnation takes that next step into the future of Resident Evil, teasing you with what is to come a few weeks down the line with Resident Evil 6. The plot at first may seem difficult to follow, but with Leon Scott Kennedy holding the reigns and Ada Wong throwing him a bone here and there, the story definitely does not disappoint. Between all of the monsters, fighting, and oh yeah... more monsters... You really appreciate the effort that was placed in the finer details that truly connect this movie with the rest of the series. Whereas Degeneration felt slightly more disjointed, Damnation is much better woven into the framework of the global threat of Bio-Terror looming on the horizon. The world really is turning into a mess and it's only a matter of time before it spins horribly out of control. This gives the film the intricacies and polish that its predecessor was lacking.
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