||Sudoku is a phenomenon all over the world. The addictive logic game, originated in the U.K. and popularized in Japan, has spread across the globe. The puzzles are now syndicated daily in newspapers across the U.S. Sudoku may, like the crossword puzzle, stay a lifetime or it may just be the meteor-like craze of 2005, but one thing is clear: THE BOOK OF SUDOKU 1 and THE BOOK OF SUDOKU 2 are the most accessible introductions to the puzzle. ||The rules to the puzzle, as with all great puzzles, are deceptively simple and easy to understand. It's a puzzle of reasoning and logic--no math is involved--but that's not to say that Sudoku won't stretch your brain a bit. Depending on one's skill and experience, a Sudoku puzzle can be solved in anywhere from ten minutes to a half hour. Compiler Michael Mepham provides not only the game's background, but also an easy tutorial that will turn the novice into a Sudoku expert within minutes.||Sudoku is the one puzzle you won't be able to put down--it's fun, challenging, and absolutely addictive!
||For those whose addiction remains unsated by Michael Mepham's first volume of sudoku, the British puzzlemaster and creator of the Los Angeles Times bi-weekly sudoku puzzle presents another selection of more than 130 of the number grid puzzles at four levels of difficulty--gentle, moderate, tough, and diabolical. Those who are new to sudoku need not fear, however; THE BOOK OF SUDOKU 2 contains a set of detailed strategies for sudoku solution, similar to the one provided in the first volume.