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Product Details:

Mfg Part#: GOLDENHORDE
Sku: 210440724
UPC: 625904594419
UPC 14: 00625904594419
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3 races - The Crusaders, the Mongols and the Russians. They are different in means of development, in construction of buildings and in training of units. The Knights have heavily armored troops and great siege engines, the Mongol riders are fast and maneuverable, whereas the Russians are adepts of using weather and nature : Each race has a large number of heroes with unique appearance and abilities : Enemy weapons can be collected after battle and used to equip your own warriors. The same with horses, siege engines, etc : Maps are big and filled with neutral settlements, which allows for diplomacy, proselytism and even slave trade : Enemy units can be persuaded to switch their side with either gold or faith : Season, weather conditions and landscape play a big role, which could help a weaker side defeat a stronger enemy : There are seas and lakes, rivers and swamps, adding a new dimension to the battlefield tactics : A large number of traps are available, as well as multiple ways to use them. Those include the use of explosives and fire against enemy fortifications : Supports Chrome, Bump mappings, Specular, Shadow map. Buildings, walls, trees etc. are governed by true-to-life physics. So a forest fire can destroy a big troop, and falling walls crush and bury siege towers
Features
Video Features 3 races - The Crusaders, the Mongols and the Russians. They are different in means of development, in construction of buildings and in training of units. The Knights have heavily armored troops and great siege engines, the Mongol riders are fast
Video Features A large number of traps are available, as well as multiple ways to use them. Those include the use of explosives and fire against enemy fortifications
Video Features and maneuverable, whereas the Russians are adepts of using weather and nature
Video Features Each race has a large number of heroes with unique appearance and abilities
Video Features Enemy units can be persuaded to switch their side with either gold or faith
Video Features Enemy weapons can be collected after battle and used to equip your own warriors. The same with horses, siege engines, etc
Video Features Maps are big and filled with neutral settlements, which allows for diplomacy, proselytism and even slave trade
Video Features Season, weather conditions and landscape play a big role, which could help a weaker side defeat a stronger enemy
Video Features Supports Chrome, Bump mappings, Specular, Shadow map. Buildings, walls, trees etc. are governed by true-to-life physics. So a forest fire can destroy a big troop, and falling walls crush and bury siege towers
Video Features There are seas and lakes, rivers and swamps, adding a new dimension to the battlefield tactics
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