Nostalgic GnG Reborn
My video gaming began in 1986 on the NES. The first game we bought was Ghosts 'n Goblins (GnG). Back in those days, false advertising on NES game boxes often occurred in the form of arcade screenshots; GnG was no exception, but I was nevertheless very impressed with the game and have ever since maintained a fondness for the various 2D incarnations of the original (the recent 3D installments don't count!). So I cannot help but to be biased in rating UGnG. For anyone wishing that quality 2D platformers would make a comeback, this game at least offers a glimpse of what can be done on modern hardware. The graphics and sound are both gorgeous and highly reminiscent of SGnG on the SNES. The difficulty level is slightly frustrating, requiring some blind jumps and multiple replays until the levels sink into memory, but this is right on par for the series - certainly no more difficult than SGnG, for instance. I reached the "end" fairly quickly, but was then met with the series' infamous 2nd playthrough, this time with a new twist, requiring a thorough scouring of sections inadvertently glossed over during the initial pass. If you have enjoyed any of the GnG games in the past, then acquistition of this latest installment is simply imperative. On the other hand, if you've never played a GnG game before, are curious as to what quality 2D gaming has to offer, and have a penchant for challenge in gaming, then UGnG should not disappoint. Although games like this are now few and far between, should they sell well, perhaps game designers will resurrect this noble line.
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