A Fantastic Idea Book
One of the best things about Mythologies is the fact that it's purely a background book. It provides a number of origin stories for vampires in the Vampire: The Requiem setting. None of the origins are exclusive of one another, ambitious storytellers can easily make all of the origin myths part of their chronicle. Each of the origin stories includes sample organizations surrounding that story. <p>Mythologies also includes modern myths or urban legends about vampires such as dream drinking, breath stealing, and drugs that make the damned feel human, if only for a brief time. Stats and rules are kept to a minimum, players and storytellers looking for new vampiric disciplines or rituals would be better served by many of the other books in the Requiem line. <p>The third and final chapter of Mythologies focuses on threats to Vampires both mundane and supernatural. Whispered legends of ghouls bent on destroying vampires, frenzy-inducing plagues allow storytellers to inject an even healthier dose of paranoia into their chronicle. <p>Mythologies is exactly as my title describes it - a fantastic idea mine for storytellers or enterprising players who wish to start their own rumours into their chronicle. This book is simply to help storytellers and players alike expand the scope of their chronicles by taking advantage of the mysteries of the vampiric condition and the open origin story in the Requiem setting.
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