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3D Graphics for Game Programming :

Author: Han, Junghyun

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Product Overview

This full-color text on real-time graphics in video game development balances theory and application. The presentation of topics allows readers to quickly understand the key aspects of real-time graphics. The authors, who are leaders in this field, cover such concepts as rendering, texturing, post-processing, and animation. To maintain the emphasis on practicality, each chapter includes boxed Math Notes that enable readers to access mathematical or theoretical content without interrupting the flow of the main text. The book contains over 300 clear and detailed figures along with homework problems. A solutions manual is also available upon qualified course adoption.

Specifications

Publisher Chapman & Hall
Mfg Part# 9781439827376
SKU 211972215
Format Hardcover
ISBN10 1439827370
Release Date 2/16/2011
Product Attributes
Book Format Hardcover
Number of Pages 0318
Publisher CRC Press
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